Battlespace.Client.Media

References
[Battlespace.Server.Data]

The client.media assembly contains all the media assets for the game. This library enumerates them, and allows then to be used by the other assemblies.


Areas
1. Media Library Framework
2. Media Asset Framework
3. Mesh Creation tutorial
4. Supported Applications

Asset Types
  1. 3D - Meshes
  2. 3D - Textures
  3. 3D - Shaders
  4. 3D - Effects
  1. 2D - UI
  2. 2D - Symbols
  3. 2D - Image formats
  1. Audio - Wavs
  2. Audio - Music
Note
- I use a blended tutorial+API framework system. The goal is for everything to have a code sample.

Last edited Sep 19, 2008 at 4:13 PM by RexWhitten, version 2

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